Haramel is a great instance for leveling up early on. However, its short 30-minute cooldown makes it too spammable, leading players to skip starter area quests and content. It also makes grinding elite mobs unnecessary. Turning the game into a solo experience like this feels a bit boring. Restoring the original 3-hour cooldown would be much better—players could still run the instance while being encouraged to explore other content instead of just spamming Haramel until level 22."
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