Currently, 4-dot normal monsters drop the same amount of loot as 2-dot normal monsters, and 2-dot elites drop the same as 4-dot elites. I think it would be good to scale drop rates as follows: 4-dot normal and 1-dot elite at +20%, 2-dot elite and 3-dot elite at +80%, 4-dot elite at +110%, and 5-dot elite + 130%
Additionally, named bosses currently have fairly low drop rates for their specific gear. Could you please set Green gear to at least a 30% drop rate and Blue gear to 20%, taking the monster rank calculation into account? Fabled gear needs to be reviewed as well, but the current drop rate is okay for now.
Finally, boss crafting materials also drop too rarely. For example, key items like Kratia's Scale or Sartemon's Heart should have at least a 33% drop chance.
Additionally, named bosses currently have fairly low drop rates for their specific gear. Could you please set Green gear to at least a 30% drop rate and Blue gear to 20%, taking the monster rank calculation into account? Fabled gear needs to be reviewed as well, but the current drop rate is okay for now.
Finally, boss crafting materials also drop too rarely. For example, key items like Kratia's Scale or Sartemon's Heart should have at least a 33% drop chance.
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