they are using the skill Cyclon Spirit, which deals only 42 damage, it should be higher. in addition they cast it immediately after attack with first ranged hit. they should come close to you first and then use the skill. Maybe other wind spirits have same problem
Fixed, thanks. A monster pulled from range now runs to you before it uses its first skill: the Cyclone Spirit comes in and casts after a few hits, instead of throwing Contrary Wind from where it stood. This applies to every monster with a long-range skill, the other wind spirits included. The damage we left as it is: Contrary Wind is mainly a knockback, and its small hit (about 40 at that level) is the value the game's own data gives it. The spirit's other spell, Strike Wind, hits much harder. Live after the next server update.